1d8 | Color | Defense | Hit | Miss |
---|
1 | Red | Reflex | 20 Fire Damage | 10 Fire Damage |
2 | Orange | Reflex | 40 Caustic Damage | 20 Caustic Damage |
3 | Yellow | Reflex | 80 Lightning Damage | 40 Lightning Damage |
4 | Green | Fortitude | 1d6 Stamina Damage and Ongoing 1 Stamina damage every 10 segments [SE, ST 5d10 vs CON]. This is a poison effect. | 1d6 Stamina Loss |
5 | Blue | Fortitude | The target begins turning to stone and is Petrifying [SE, ST 5d10 vs CON]. If the target does not save within 20 segments, it is Petrified. | None. |
6 | Indigo | Will | The target becomes Confused [SE, ST 5d10 vs WIS]. If the target does not save within 20 segments, the confusion becomes permanent. | None. |
7 | Violet | Will | The target becomes trapped in a pocket dimension [SE, ST 5d10 vs CHA], removing it from the material plane. If the target does not save within 40 segments, the pocket dimension erupts, transporting them to a random plane. | None. |
8 | The target is struck by two rays. Roll twice more for that target, ignoring any "8" results. |