Unholy Water

Unholy Water
Uncommon Item (25 gp)
Rank: 1
A smoked-glass ampoule of water profaned by blasphemous rite; a favored component of dark ceremonies and a bane to the sanctified.
Special Actions
Splash
Standard Action [REC 6]
Effect: You splash the Unholy Water at an opponent. Make an attack:
Range: 10ft
Target: One creature with the Good keyword within range.
Ranged Attack: Ranged vs. Reflex
Hit: 2d6 Vile Damage. Also, if the target is resistant to non-magical weapons, that resistance is removed [SE, ST 5d10 vs Charisma].
Creation
Unholy water is typically created through the Curse Water ritual.
"One drop on the tongue and the light forgets your name."
——Sevra the Ash-Voiced, apostate cantor

Description

A squat vial of smoked glass bound with wire and sealed in black wax. The fluid within shows a faint, oily iridescence; when disturbed, shadowy whorls crawl along the inside of the glass before settling. Its scent is metallic and clove-bitter, like incense soured by old blood. A practiced hand keeps such vials close—tucked in reliquaries, lashed to belts, or slung on cords—ready to defile wards, sully relics, or power rites that feed upon spite and fear.

Lore

Unholy water is not merely “cursed water,” but a portable pledge: the bearer carries a shard of their patron’s malice wherever they go. Cult celebrants use it to spot the devout—anointing eyelids and lips during initiations—while saboteurs “salt” the lintels of rival sanctuaries to spoil consecrations in the making. Smugglers wrap vials in leaded cloth to evade ward-scrying, and black markets prize batches bottled with particularly infamous symbols. In formal practice, it sees regular use as a ritual component, whether to bend the ear of a dark power, to overwrite a sanctified site, or as the seed of a rain that falls foul upon the righteous.